Terminal Sequence is a short experimental game set inside a speculative near future where capitalism operates at a quantum scale, beyond human understanding or control.

In a hyper-abstracted stock-market economy, autonomy has become another exhausted resource. Players align themselves with one of several NPC archetypes—surgically implanted personalities designed to make survival possible after information overload has dissolved meaning into a universal monoculture.

The game explores lift: a form of exocapitalism that has detached itself from human activity and now thrives through autonomous systems of arbitrage, feedback, and inefficiency. Value no longer follows productivity. Inefficiency itself has become a commodity.

Terminal Sequence debuted at No Vacancy 2024 in Denver's RiNo Art District.

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